![]() Throughout the years of playing since then, players have noted the telling details that point to many of the mental skills as being more closely tied to the success of skills than the purchase of additional dots. On the surface, the rest more closely resemble a technology tree in a real-time strategy game for the years of the zenith of the game, they were widely considered to be mostly just requirements for skills, or Disciplines, or the consumption of Discipline Tomes. ![]() ![]() In Vampire roleplaying, Attributes are interwoven into storytelling in V:tM-R, the familiar physical stats of Strength and Dexterity are used very much as they are in most computer RPGs. ![]()
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